I would recommend when going that you setup your alliance so that two or three parties can go into the battlefield all equally balanced. Anima is the key to this fight just like previous promyvion missions. Terroanima is amazing for this fight, it will cause the monster to run around for about 30 seconds doing nothing. Everyone in the party should have 1 it is so helpful. Everyone check their meds and food and RR. I brought along with me 6 yag's, apple pie +1, and a stack of muslem normal RR item's. Once your PT is ready enter

When u get into battle we started with the middle one, once the mobs are down to 20% the next one will come at you this is where you use terroanima's to auto kite that mob for 30 seconds to allow you to finish off the first one. Depending on your party u may only need 2 terro's 1 for the second and third monster. If you have less spike damage power you may need more than 1 per fight. To be safe attempt for each person to have all 3, just be safe. As a BLM in this fight my job came down to enfeebing, BIO II, Choke, Shock, Burn and poison II didn't stick. Paralyze and slow stuck on some but not all. I didn't get much nuking in until the last mob I was to worried about others and their HP and keeping enfeebs on.
After the fights if you decide to go and do all 3 paths cut scenes at once your in for about 3 hours'ish of walking and watching cut scene's. Since I personally don't read them or even know whats going on really, I couldn't careless what these are about and just seem really long. People tell me this is a great story.
I must say all taru's must stand up and revolt against SE for having a hand rail that is in the way of my beautiful taru head. This is nothing that I could control all I could do was watch in horror as my pretty taru head shots were being taken away from me. I can't believe SE would be this size intolerant.

Thought this was one of the better NPC's.



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